| X3D
Content Viewers |
- Xj3D
Browser
This is a project of the
Web3D Consortium focussed on creating
a toolkit for VRML97 and X3D content written
completely in Java. This toolkit may be
used to the import VRML content into your
custom application, or to create a fully-fledged
browser.
- Flux
Viewer
This player combines broadcast
quality graphics with game engine performance
to deliver unprecedented visual impact
and interactivity in real time for a variety
of applications.
- BS
Contact
This viewer offers interactive
and realtime 3D software, its documentation
and support/development. The multimedia–software
for 2D/3D, audio and video performs the
visualization in your software- and/or
hardware related concept or product, based
on ISO-Standards VRML/X3D.
- FreeWRL
This is an open-source(R)
VRML and X3D browser written by a group
of developers, who wish to produce a high
quality, up to date, browser that is in
the public domain. It is written for Unix/Linux
and Mac OS/X workstations and while the
primary goal of some of the developers
is to enable Shared Virtual Worlds, other
developers want it to look good, too.
- Octaga
Professional
The Octaga Professional
is the world’s first commercial
X3D / MPEG-4 / VRML player for rich multimedia
content offering 2D, 3D and video streaming
in one player. Octaga Professional is
a high-performance, standards-compliant,
3D player.
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| X3D
Authoring Tools |
- Maya
and RawKee X3D Exporter
RawKee is an open source
(LGPL) X3D plug-in designed for use with
Alias' line of 3D authoring software,
Maya Complete and Maya Unlimited. The
purpose of RawKee is to export Maya's
3D data as an X3D file with support for
scripting through RawKee's interaction
editor. Development of RawKee is directed
by the NDSU Archaeology Technologies Lab.
- Flux
Studio
Formerly known as Vizx3D,
Flux Studio is an easy to use, inexpensive,
general purpose, visually oriented, 3D
modeling and animating application that
creates the new International Standard
for 3D on the web (X3D) files as well
as Virtual Reality Modeling Language (VRML97)
files.
- 3D
Studio Max Exporter
This X3D exporter is a
plug-in for 3D Studio Max and is based
on the Mark Callow VRML exporter, which
was based on original VRML exporter that
comes with the Max SDK. Version 5 or Version
6 Max Version 7: Reports from the field
say that the Version 6 exporter works
in most cases in Max 7.
- Blender
Exporter
The purpose of this project
is to develop an exporter for the Blender
open-source 3D authoring application which
will generate an X3D file at the Interchange
profile level.
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| Web3D
Consortium Links of Interest |
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| Archaeology
& X3D Graphics System |
Author:
Aaron Bergstrom
E-mail Address: Aaron.Bergstrom@ndsu.edu
Communication is Welcomed
Abstract:
The adoption of interactive three-dimensional
technologies by archaeologists can be prohibitive
due to the costs associated with processing
archaeological data within a digital environment.
Prohibitive reasons for this adoption include
the cost of hardware and software to process
data, accessibility to file formats that offer
the utility necessary for conducting research
projects, and the means to present this data
to the research community and the public.
The Web3D
Consortium's X3D graphics specification
has the ability to address several of these
issues. The presentation will discuss the
X3D specification, low-cost tools for processing
and viewing data presented using X3D, its
relevance to archaeology, current archaeological
uses of X3D, and future developments of X3D
that can have an impact on archaeology. |
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| Alias
Research Donation Program |
From
the Alias website:
The goal of the Research
donation program is to first, catalyze experimentation
and research in computer graphics, human
computer interaction, and compelling digital
visual experiences. The second goal is to
promote Alias software as the defacto standard
for this type of activity. Ultimately we
want the developments produced by the research
donations program to benefit the scientific
community and evolve the industry as a whole,
and as a side effect, improve Alias software
or the environment surrounding Alias software.
Alias
makes no specific requests with regards
to the research performed with the software
except we encourage publication of research
results in high quality peer reviewed research
venues and applicants are willing, from
time to time, to report on the results of
their research to Alias and publicly acknowledge
Alias' support of their research.
The
Archaeology
Technologies Laboratory ATL
at North Dakota State University uses Maya
Unlimited, a 3D graphics software application
by Alias,
to produced most of its 3D content for visualization
and research purposes. Interactive 3D enviornments
produced by ATL are exported from Maya using
RawKee,
an open source X3D content authoring plug-in
for Maya. RawKee is developed at the ATL,
and its production value has been estimated
to be over a $1,000,000.
The
ATL highly recommends the use of Maya for
visualization of archaeological research.
Researchers who belong to non-profit institutions
may learn more about the ARDP at the link
below.
Visit
the: Alias
Research Donation Program Website |
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| Other
Digital Archaeology Forum Presentations About
X3D |
- Dinesh
S. Katre
National Multimedia Resource Centre
Centre for Development of Advanced Computing
(C-DAC)
Pune, India
Title: Museums, Monuments
and Historical Information: Synthesis
Using Digital Library and Virtual Reality
Technologies
- Thomas
L. Milbank
University of Utah, USA
Title: Complex Management,
Simple Needs: Electronic Data from the
Prespective of Classical Archaeology
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| What
is the INDO-US Science & Technology Forum? |
The
Indo-U.S. Science and Technology Forum (Forum),
established under an intergovernmental agreement
in March 21, 2000, is an autonomous, not
for profit society that promotes and catalyzes
U.S.-India bilateral collaborations in science,
technology, engineering and biomedical research
through substantive interactions among scientists
in academia, industry and government.
It
promotes the exchange and dissemination
of information and opportunities on Indo-U.S.
science and technology cooperation through
bilateral workshops, symposium & complementing
training programs.
Visit
the: Indo-US Science & Technology Forum
Website |
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